We are back in Europe for this issue. The Global Justice Initiative is trying to track down the French nationalist superhumans.
The nationalists use the catacombs under Paris to escape, initially, and their invisible benefactor (invisible in this issue, anyway) has some tricks up the sleeve to help them along. Writer Vox Day has inserted some in-jokes for his blog followers, but not in a way that harms the flow of the story.
Arkhaven’s production quality continues to improve from issue to issue. Aside from an acquired personal affinity for the legacy superheroes that the Hive Mind drones at Marvel and DC are hell-bent on perverting, there’s absolutely no reason to read any of the cultural Marxist comic books anymore.
Captain Europa does provide an excuse for losing the fight in Issue 4: he was taken by surprise. Not sure how you can consider it a surprise when you’ve already been fighting with the guy for a while, but this could just be an insight into the character’s self-rationalization mechanism.
All the Arkhaven comics have been worth the time and money so far, but I’ll write about my favorite one next.